Tuesday, March 13, 2007

Post #5

This chapter talked about digital media, which is often interactive. This media includes text, graphics, animation, audio, and video. Then there are digital media applications, which is the use of digital media in everyday life, such as business, education, and of course, entertainment. Businesses use these applications for job training and advertisements. Teachers usually use this technology to deliver presentations to students, who then use this media to learn or play.

The types of digital media applications are computer-based training, electronic books and references, how-to guides, digital media newspapers and magazines, virtual reality and entertainment media, and so on. Electronic books/references are most often used by children, and it is a good way to learn interactively. How-to guides are programs like landscape and home design, or other programs that include step-by-step instruction on how to do something, or learn a new skill. I have a architectural program at home, and I love how easy it is to follow because of the clear instructions.

For the past few weeks, I have not learned too much about technology in class because I was out of town, but I did learn about a few new things anyway. While I was on my way to visit family in Denver, my brother took out his laptop and brought up a GPS program on his computer so we would know where we were going without getting lost. I never realized you could do that without having the system built in in the car.

3 comments:

welsh lass said...

I also think it is great that there are all these programs out now that really get children involved.

Taylor said...

It is neat to see how much technology has improved and see how helpful it is in todays society.

DC said...

My grandfather has a GPS system, funnily enough because he hates computers and all technologies. He's even named it "Jill", lol. They're really handy but not when the system is updated to new roads. That sucks.